SkiFi

Games

Free browser classics, built properly: Tetris, Snake, Pong, 2048, Minesweeper, Asteroids, Frogger and more. No sign up, no ads.

  • Tetris: Seven shapes, ten columns, and the oldest argument in games about where the long one goes.
  • Snake: The one from the hero, with rules. It gets faster every time it eats and the walls are real.
  • Pong: You against the machine, first to seven. Hit it off the end of the paddle to make it hard to return.
  • 2048: Slide the board, matching numbers join, and every move drops another tile in to make room a problem.
  • Minesweeper: Numbers tell you how many mines touch that square. The rest is arithmetic and nerve.
  • Brick breaker: Six rows, three lives, and a ball that comes back faster than you sent it.
  • Flappy: One button, no mercy. The gaps narrow the better you do.
  • Memory match: Turn two, keep them if they match. Fewer moves is a better score than faster time.
  • Tic-tac-toe: Against a computer that plays it perfectly, or against a friend on the same screen in two-player mode.
  • Connect four: Seven columns, six rows, and a computer that looks four moves ahead. Beatable, which is the point.
  • Simon says: Four pads, four notes, and one more to remember every time you get it right.
  • Whack a mole: Thirty seconds, moles that come faster the longer you last, and the occasional thing you should not hit.
  • Hangman: Six wrong letters and the word is gone. Type or tap.
  • Space invaders: Five rows that come down a step at a time and speed up as you thin them out.
  • Asteroids: Momentum is the game. Rocks split when you hit them and are worth more the smaller they get.
  • Frogger: Five lanes of traffic, five of river, and a log that takes you wherever it is going.
  • Doodle jump: You never press jump. All you choose is which way you are drifting when you land.
  • Tower stack: One button. Whatever hangs over the block below is cut off, so the tower narrows every time you are out.
  • Endless runner: Jump and duck. It gets faster the longer you stay up.
  • Slicer: Cut what comes up, in one stroke where you can. Three missed and it is over.
  • Maze chase: Four ghosts with four different jobs. The big pellets turn them blue.
  • Bubble shooter: Three of a colour pops. Anything left hanging falls, and that is where the points are.
  • Match three: Thirty moves. A swap that makes nothing does not happen and costs you nothing.
  • Word search: Eight words, twelve by twelve, running in any direction including backwards.
  • Sudoku: Generated fresh every time, at three difficulties.
  • Checkers: Taking is compulsory and chains keep your turn, which is how you beat it.